2.3 Need to improve the productive mobile environment

As mobile devices represented by smartphones evolve day by day, the number of users enjoying mobile games is increasing significantly.

However, these games have the side effect of creating a consumptive user environment and mass-producing teenagers who are addicted to games.

In particular, the conflict between parents and children is intensifying due to this smartphone addiction, which is a social problem.

How can we use mobile as a beneficial learning tool as well as entertainment tools when mobile usage time is increasing?

As a solution to this, if we can make learning fun like a game through quizzes, and if we can receive rewards for solving the quizzes, it will improve the productive mobile environment.

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